I’m really looking forward to Loop Hero, a roguelike deck-builder. You don’t directly control the hero, but instead, build out the map the hero loops around. The hero moves along the path automatically, monsters spawn, the hero kills and loots them, repeat forever. There’s no release date yet announced for the game, just a general… Continue reading Looking Forward to Loop Hero
Skul is a brand new pixel-art side-scrolling rogue-lite that’s out on Steam now. It has a premise where you can switch out Skul’s skull to change out the character’s class. From what I’ve seen so far, there’s a pretty large number of skull-types, so there’s a lot of variety in the gameplay. Add to that… Continue reading Check Out Skul
An interesting interview with Nob Ogaswara about the translation work he did at Enix, which include some early Dragon Quest games such as Dragon Warrior I & II and Dragon Warrior III.
I mean, come on. This is amazing. How come more games don’t describe my character as a “diehard piece of shit”? Please play DoomRL.
I can’t remember if I finished the original incarnation of Dark Souls 2, and I’m not really sure why. I really (really really) loved Demon Souls. I thought the original Dark Souls was amazing and added so much to the Souls formula. For whatever reason, though, I never really got into Dark Souls 2. Turns… Continue reading Dark Souls 2: Scholar of the First Sin Review
So, I haven’t been able to pump out SNES reviews as quickly as I would have liked. I started on Final Fantasy IV (SNES Final Fantasy II) and just couldn’t get into it. I’ll try again in the future but…I have a hard time getting past the terrible translation. I may try to play through… Continue reading Final Fantasy 5 Four Job Fiesta
– I’m probably not going to finish this game, there are 99 stages and sitting through just one is pretty painful – The intro has a surprising amount of story:
– I changed the battery on this board, it wasn’t saving anymore. Changing the battery was terrifying, I was convinced the battery was going to explode if the solder got too hot. – The ‘b’ button is to confirm selection, and ‘y’ is to cancel. I guess that makes sense, the rightmost button is used… Continue reading ActRaiser Review
– The controls don’t always feel tight. – The jumping physics seem odd, even in the SNES era. Can change directions but still feels stiff. – No battery, game uses a password system. 4×4 grid, composed of holy water, axes, hearts and empty spaces. I’m going to store the codes as I go, here’s one:… Continue reading Super Castlevania IV Review
I love video game magazines. I also love retro games. Putting the two together and creating a retro gaming magazine might be the best thing, ever. Unfortunately it’s 2013 which means there aren’t a ton of video game magazines left, let alone ones focused on the retro gaming scene. In fact, as far as I… Continue reading RETRO Game Magazine