Ultros is a recurring bad guy in Final Fantasy VI. He is a delusional, carnivorous octopus. He’s not all bad, though. He tells cheesy jokes and hits on female party members. People like him so much they do cross stitches with him in them. He’s so loved, he is going to appear DLC in Final Fantasy XIII-2. A much cuter version of him is also in Theatrhythm Final Fantasy.
In fact, he appears in a lot of other Final Fantasy games.
Continue reading Reason 95 Why Final Fantasy 6 is the Most Awesome: Ultros
Kefka’s Tower is easily the best end area in any Final Fantasy and quite possibly the best end stage I’ve played in any RPG, for a couple of reason:
- Multiple parties – Up until this point, the game has required the player to create and switch between at most two different parties to work through the puzzles of certain dungeons. In Kefka’s Tower they kick it up a notch and require you to form three different parties to ascend the tower. I think one of the greatest strengths of Final Fantasy 6 is that they keep things fresh by introducing new twists and this is just one example of that. They also did a very nice job of designing the tower to accommodate this new setup, all three parties are required to solve the various puzzles and proceed to the end.
- Multiple parties part 2 – The three party requirement is even more interesting because Final Fantasy 6 has exactly twelve regular characters (and two hidden ones), so they’re essentially forcing you to use every single regular character available to you. I’ve always found this to be a little more realistic, the fate of the world is hanging in the balance, why wouldn’t ever one come? What prior obligation could be more important? And it makes Kefka seem that much more badass, because you really need to bring everyone to take him down.
- Bosses – This end area has to have the most bosses of any RPG I’ve played: Atma, Gold Drgn, Inferno, Skull Drgn, Guardian, Poltrgeist, Doom, Goddess and Kefka himself. The last half of the tower is basically just a series of bosses.
- It’s hard – For a couple of reasons. First, since you have to use so many characters, many of whom you may not have leveled up that much throughout the game, even relatively simple random battles can turn bad quickly as the sub-par characters aren’t pulling their own weight. Two, trying to equip twelve characters with quality items just isn’t going to happen, there’s just not enough good items to go around, someone’s going to get the short end of the stick. Three, some of the bosses have charge up or near death attacks that can wipe your party if your not fast enough and don’t have the proper spells to counter them (Atma casting Ultima, Guardian if he’s not killed fast). Finally, some of the randomly encountered monsters (Doom Drgn, Sky Base) are extremely difficult to manage, even with the best of parties. But I’d rather it be hard and feel a sense of accomplishment then it be too easy.
All these factors combine to make Kefka’s Tower really feel epic, to me. And that’s not even including the final battle, which will be it’s own item, but could be included here.
I’ve been replaying Final Fantasy III (VI) on the SNES and have decided to document 100 different ways how VI is better than any of the Final Fantasys released in recent years. I think I can come up with 100. If not, I’ll just unceremoniously end this segment.
The 2D artwork in Final Fantasy 6 is amazing and still looks great, to this today. The character designs, the background art, the enemy and boss designs all look spectacular. I think, compared to 3D, 2D games just age much better.
I also believe the artwork is one of the main reasons why I can still go back and replay the game. Take Final Fantasy 7. While a truly great game it looks like crap now.
Continue reading Reason 97 Why Final Fantasy 6 is the Most Awesome: It Still Looks Good
I’m not really sure why Mr. Woolsey thought naming these three guys after the Three Stooges was a good idea, but it is. It’s important to note that this is all happening within Cyan’s dreaming mind and that in Japanese their names have nothing to do with the Three Stooges, they’re just the word for “dream” in other languages. Maybe not as cool as Chrono Trigger’s Ozzie, Flea and Slash, but, still, pretty cool.
Also realizing that, while I appreciate that the GBA remake brings the game to a new generation of people, the sanitized translations are not nearly as interesting.
I don’t like the three party system used in recent iterations of the Final Fantasy series (IX being the only exception…I think). It’s not just Final Fantasy, either, most recent party-based RPG’s that I can remember use three characters, maximum. It reinforces a fairly uniform party lineup:
- Warrior/Physical damage/Tank
- Mage/Magical damage/Glass cannon/DPS
Pretty straight forward: one person to heal the damage, one person to absorb the damage, one person to deal the damage back to the enemy. While that’s great because it gives a very clear cut job for each slot, I don’t like it for that very same reason.
Continue reading Reason 99 Why Final Fantasy 6 is the Most Awesome: 4 Party Members
He owes allegiance to no one, and will do anything for money. He comes and goes like the wind…
Shadow is Final Fantasy VI’s anti-hero. That’s pretty cool, sure, everyone loves a good anti-hero. He’s a loner and an assassin and a mercenary and he doesn’t give a shit about anything except money. Great. For most of the first half of the game he leaves the party whenever he wants, randomly. That’s neat. However, Square decided to turn it up a notch and make him look like a totally awesome ninja, too. Around 1994 that basically seals the deal for kid Mike. At the time (and probably to this day) I’m not really sure how to make a cooler character. Shadow is described by Edgar as follows:
“He’d slit his mama’s throat for a nickel!”
I’m sure he would Edgar, I’m sure he would. Basically, Shadow is the most awesome, ever. He looks cool, he’s an asshole. Ladies love him, guys want to be him. He has a dog named Interceptor that will fucking kill you (but he looks so cute).
Continue reading Reason 100 Why Final Fantasy 6 is the Most Awesome: Shadow