Interview Archive

  • I really enjoyed this interview. Backwards puzzles are something I’ve never really thought about before, from a design perspective. And the idea that being stuck is a good thing, sometimes....

    Ron Gilbert and Tim Schafer on Double Fine Adventure

    I really enjoyed this interview. Backwards puzzles are something I’ve never really thought about before, from a design perspective. And the idea that being stuck is a good thing, sometimes....

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  • One of the big downsides to the original No More Heroes, for me at least, was the Santa Destroy open environment. I’d run into walls that weren’t there, there wasn’t...

    Suda51 on No More Heroes 2

    One of the big downsides to the original No More Heroes, for me at least, was the Santa Destroy open environment. I’d run into walls that weren’t there, there wasn’t...

    Continue Reading...