I guess I will be doing this since Awesome Radical Gaming, a massive powerhouse with it’s 10 (max) readers and completely random updates, isn’t good enough to get one through Blizzard.
You can reserve online and wait 24 hours for the code through email, or go into a store and get the code immediately. The important part is this:
Reserve StarCraft II: Wings of Liberty and receive an invitation to the StarCraft II: Wings of Liberty beta. Available online and in-store while supplies last. Once you receive your Beta Code your order cannot be canceled.
The first DLC for Left 4 Dead 2, The Passing, will be out tomorrow for both the PC and Xbox 360. The content includes a number of new features including:
A new 3 map campaign which takes place between “Dead Center” and “Dark Carnival”. In the campaign the cast meets up with the survivors from the original Left 4 Dead.
A new uncommon infected, the “Fallen Survivor”, that drops usable items when killed.
Two new weapons, the M60 (which cannot be reloaded) and a golf club melee weapon.
A new co-operative challenge mode
Support for infected bots in Versus mode (awesome).
A new game mode, “Mutations” which changes on a weekly basis. Some examples of the rotating game modes include “Realism Versus” mode or “Chainsaw Massacre” where each player is given a chainsaw with limited fuel.
The DLC will run 560 Microsoft points ($7.00) for the Xbox 360. It’s free for PC users.
I love Steam for their occasional deals, such as the recent Indie Game Pack they had on sale for $7.99. The pack came with a number of independent games, including Galcon Fusion. If not for that deal I would have never known what a great game I was missing.
The game play is fairly simple, in theory. Galcon Fusion is a RTS game set in space. Games start with each player controlling a planet (or multiple planets, depending on the settings). The number shown on controlled planets represents how many ships you have on that planet. Controlled planets also generate new ships, the larger the planet, the faster it generates ships. Neutral planets that are not owned by any player show a number on them, representing the number of ships you need to take over the planet. Clicking on one of your controlled planets and then right clicking a neutral or enemy planets sends a percentage (which can be changed from %5 to 100%) of ships, represented as triangles, from your planet to the neutral/enemy planet. If you send more ships then the neutral/enemy planet has, you take it over. The goal being to take over all the planets on the map.
Normally it’s not a big deal when someone updates a game and adds a single new achievement (Transmission Received), but it’s Valve and Portal might be one of my favorite games of all time. I also love a crazy video game mystery, which it turns out this update is. Along with the achievement Valve also added in a bunch of radios through out the game, probably in reference to the achievement, with Morse code and what sounds like a bunch of random noise. Not that interesting, but then people decoded the Morse code (the sound files are all called Dinosaur 1, 2, etc. so that’s what they are referencing):
INTERIOR TRANSMISSION ACTIVE
EXTERNAL DATA LINE ACTIVE (Presumably the telnet number)
(Which sanitysama says is “The quick brown fox jumps over the lazy dog”)
SYSTEM DATA DUMP ACTIVE
USER BACKUP ACTIVE
PASSWORD BACKUP ACTIVE
And if you turn all those Beeps into individual morse code it spells LOL.
– The other 22 are all images after decoding with SSTV software. Click for a Steam Forums thread with all of them.
– Some of the images clue letters/numbers; each has a number out of 32 in the bottom right of it. Putting these together leads to an md5 hash of a BBS number. Figuring out the login is what we’re currently stuck on.
Getting interesting, but not amazing. It started to get really good when another poster decided to run the stuff that sounded like random noise (not the Morse code) through a program called SSTV (I don’t know what that is) and got a bunch of random images.
So, that’s pretty awesome, Valve didn’t put in random noise it’s actually images. And someone far smarter then me figured it out. Even better, some of the images had numbers and letters on them. Combined, they formed an MD5 hash, which normally you shouldn’t be able to decode (that’s the point), but somehow someone figured it out (Googling the hash is a good start for common passwords). Turns out it’s a phone number, specifically a number to a computer running BBS that you can Telnet to. The number is (425) 822-5251 which (apparently someone looked this up, too) is located in Kirkland, Washington. Don’t call it from a standard phone, it won’t do anything, and you’ll just clog up the machine for people trying to figure out the login. No one is sure yet what the login / password is.
I more amazed that people figured all of that out in less than 24 hours.
Bioware will be releasing more DLC for Mass Effect 2, featuring the Hammerhead, a vehicle that hovers over the battlefield and shoots stuff. The Firewalker pack features five new missions and all original owners of Mass Effect 2 (or, all those with access to the Cerberus Network) will be able to download the content at no charge.
Download the Firewalker pack and gain access to 5 new missions featuring the Hammerhead. The Hammerhead is a heavy assault vehicle that hovers over the battlefield at up to 120 kilometers per hour and features a guided missile system ensuring accuracy even during aggressive maneuvering. Coming late March, free to all Cerberus Network members!