The re-released version of Final Fight: Double Impact for the Xbox Live Arcade and PlayStation Network also comes with a remixed soundtrack. Pretty cool, but cooler still is the fact that the whole soundtrack is available for free off the Final Fight website. The soundtrack was created by Simon Viklund, who worked on Bionic Commando Rearmed.
I’ve also been thinking, randomly, how strong would I have to be if I wanted to beat up a car like them? I honestly think it’s possible, but I wonder what I would have to bench press to be able to do that. I would tape up me fists obviously so I don’t cut up my hand. If I can get an exact number, that would be great.
Download it here (.zip format, 33.8 MB).
Atlus has pusehd back the North American release of Shin Megami Tensei: Strange Journey to March 23 (Nintendo announced it as March 10 yesterday). The good news is that each copy of the game will come with a soundtrack. I’m so confused, I don’t know if I should be mad or happy. Or both at the same time.
The Halo 3 ODST soundtrack will be out next week, to coincide with the release of the game. The soundtrack contains new music composed by Martin O’Donnell and Michael Salvatori. According to O’Donnell:
“I’m happy to be able to share all new compositions and recordings created for Halo 3: ODST. The music reflects the new mood, new heroes, and new story of the game. I worked with the Northwest Sinfonia for the orchestral recordings and also added some nice alto sax solos and some new guitar solos. The piano sneaks back in again a few times too, but I can’t seem to help that.”
The soundtrack is 2-discs and will be available at www.sumthingdigital.com and iTunes on September 22nd.
[ Kotaku ]