Atlus Announces Devil Summoner 2, Doll

Atlus announced today that they would be bringing Devil Summoner 2 to North America, which is interesting because I don’t think the first one sold all that well, even for an Atlus game. The official title is Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon…once I make my game it’s going to have a long name, too. Like Awesome vs. Radical Story: Super Bravery Shining Spirit and the theme song will be that song from Dawson’s Creek.

“Each and every copy of the game’s limited quantity launch will ship with a rare Raiho collectible plushie,” which is pretty cool. The games going to cost $39.99 USD, which isn’t that bad. I kind of like how Atlus just keeps publishing games on the PS2. The announcement also mentions “Should there be future print runs of the game, they will ship without the Raiho collectible.” So don’t wait, just buy the game, don’t even think about it.

About Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha versus King Abaddon:
A new threat to Japan’s Capital calls for the return of its case-solving, tube-slinging Devil Summoner: Raidou Kuzunoha the 14th. When a woman walks into the Narumi Detective Agency and asks to find a man, Raidou’s boss is reluctant to accept, but soon it’s clear there’s more to the case than it seems on the surface. It isn’t long before Raidou is on the trail of crooked gamblers, masked ninja, and strange insects… a trail leading him inexorably to the mysterious King Abaddon.

[ via Atlus ]

Atlus Hints at Announcement

I receive email announcements from Atlus telling me all about the latest happenings and various other information about upcoming Atlus titles. Today, I receive this (click to view it at a higher resolution):

I have no idea what it means, I really can’t think what game this would be referring too, but it links here. So I guess we can expect some big (or not so big) announcement on June 3rd at around 10 AM PST.

I also received another Atlus email about a new production diary entry, basically behind the scenes information about what goes in to video game production (obviously). This one is about the naming of things in game, which I found to be pretty interesting. Basically, you can’t do a literal translation on enemy names are you get stuff like “Owner of the Malicious Glare.”