Cave Story Coming to Wii
Tuesday, October 14th, 2008
Nintendo recently announced their holiday 2008 line-up and, along with a bunch of other stuff, Cave Story was announced as a WiiWare release:
Cave Story: This title is an action-adventure game with new, exclusive content and features created only for the WiiWare version.
Cave Story (Doukutsu Monotagari) is currently a freeware game for the PC that was originally released on December 20, 2004. Developed by Studio Pixel (Studio Pixel is actually just one guy, I guess, Daisuke Amaya), it’s a 2D non-linear platformer somewhat similar to Metroid or the newer Castlevania games. I had not heard about it until now, and since it’s currently free, I decided to try it out since I love the classic Metroid games.
I was honestly amazed, I haven’t played a game that has the same atmosphere as Cave Story since…I don’t know, maybe Shadow of the Colossus. I can’t explain what aspect of the game play made me feel that way, but with everything combined it truly feels like a masterpiece. Doukutsu Monotagari spent five years creating the game, and it shows in all areas.
The first thing that stuck out to me was the music, which is amazing. It reminds me of no game in particular but at the same time still evokes Super Nintendo era feelings. The soundtrack alone just brought back these great memories of games gone by, it was really impressive. I’d almost compare it to Chrono Trigger, maybe…not that the music sounds the same or even similiar, but the level of musical quality. Songs that stick in your head long after you’ve finished playing the game.
