This weeks Virtual Console and WiiWare update is a good one, with three great games coming out. Vectorman, in particular, was one of my favorites on the Genesis. It’s also the main reason I don’t feel bad littering:
In 2049, the human population of Earth embarks on a migratory voyage to try and colonize other planets. They leave mechanical “orbots” to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.
Enter Vectorman, a humble orbot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.
The robots will clean up our mess while we’re living it up on Mars. Also, Super Dodge Ball was always a fun game to play…I don’t particularly remember why, I just remember always enjoying it.
Continue reading Virtual Console Update – Mega Man 9, Vectorman, and Super Dodge Ball
If Mega Man 9 wasn’t going to be a download-only release, this is what the packaging would look like. Pretty awesome, I’d totally buy the game for the packaging, alone. They’ll only be making these available to the press, but the post also mentioned they might be making 200 or so available for purchase. Be sure to check out the post (linked below) if you’re interested.
[ Capcom Unity ]
Capcom’s decided to go back to the old NES style graphics in their latest Mega Man game. Honestly, I think it’s a good idea. I pretty much didn’t like or play any of the Mega Man games after the NES/SNES ones, the series just wasn’t doing it for me. This, however, I certainly will pick up. I mean, look at the bosses you’ll be facing:
Galaxy Man: level consists of portals that fling Mega Man all around the level, maintaining his momentum with each fling (a lot like Portal, actually), plus enemies that divide into multiple copies of themselves.
Plug Man: home to the required “disappearing block” puzzle
Jewel Man: there are swings here that you have to move with built-up momentum – we had to try it several times before we could make the jumps
Splash Woman: yes, a woman robot master. Level features a hovering bubble puzzle we saw in Mega Man 5. One of the masters designed by Inafune himself
Splash woman! I guess we have girl bosses now. What is the world coming to.
[ via Games Radar ]