IGN has a pretty funny article up about RPG cliches. I shouldn’t say funny, it’s more sad, actually, how so many RPG’s have these cliches. Some of the better ones include “Humble Beginnings”, “The Errand Boy”, and “Morality, Schmorality!”.
It’s so true. Every RPG I can think of in recent memory involves me running around stealing items from treasure chests inside peoples houses and killing countless people. Does anyone ever say anything about it? No, because we have to save the world, a little blood on our hands here and there is irrelevant. The point is, RPG’s, especially Japanese RPG’s, really need some fresh new ideas.
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