Helldivers 2 has introduced its first new battle pass titled “Warbond”, featuring electric and energy-based weaponry and advanced armor. Players can unlock the LAS-16 Sickle, SG-8P Punisher Plasma, and the ARC-12 Blitzer alongside a new stun grenade and pistol. The game’s in-development armor in the EX Series Prototypes series can be equipped with the Warbond, providing amusingly bizarre descriptions and potentially useful status effects. Unlocking items involves earning medals through missions or finding loot throughout the map, with some gear available for purchase in the Superstore using Super Credits, an in-game currency.
The Warbond’s release coincides with anticipation for a mech enemy type, rumored to be inbound despite no official announcement. Evidence has been found in leaks, player access to unreleased content, and heavy visual teases via the game’s social media. Speculation points to the liberation of the in-game planet, Tien Kwan, as the catalyst for the introduction of the new mech enemy.
The game also saw a recent patch that brought rebalances to popular weapons along with new environmental hazards such as fire tornadoes. These changes and additions make for a significant evolution in gameplay and strategy, marking the biggest update since the developers had to address server and progression issues following launch.
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