Tag: Game Development
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Unity is eliminating their widely disliked runtime fees with immediate effect, a year following their decision that upset virtually all game developers.
Unity is immediately abolishing its much-debated “runtime fees”, returning instead to the “seat-based subscription model” which previously financed the game creation tool. The change does not concern non-gaming industry customers and comes in response to feedback from the community, customers, and partners, according to Unity’s new CEO, Matt Bromberg. Other modifications, including doubling the revenue…
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Pearl Abyss Reveals Almost an Hour of Direct Gameplay Footage from Crimson Desert
Pearl Abyss, the Korean game developer and publisher, has unveiled a significant 52-minute gameplay video for their highly anticipated open-world action RPG, Crimson Desert. The video focuses on the early segments of the game where avid players take the torch as Kliff, the leader of the Greymanes. Kliff strives to travel across the vast landscape…
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Tony Hawk announces collaboration with Activision on a new project
Renowned skateboarder Tony Hawk recently revealed in an interview that he and Activision are in discussions about a new project. The disclosure comes as the 25th anniversary of the Pro Skater series approaches, sparking speculation that a new Tony Hawk game could be in development. Hawk remained tight-lipped about the project but indicated that it…
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Spencer Affirms No Games Cancelled as Xbox Cuts 650 More Staff Positions
Microsoft is continuing a series of layoffs, with a further 650 people from its gaming division losing their jobs. This follows the previous retrenchment of 1,900 Activision Blizzard and Xbox employees and closure of several game studios, including Arkane Austin and Tango Gameworks. The company’s gaming head, Phil Spencer, maintains that no games have been…
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Creators of Risk of Rain Shift to Valve, Ceasing Development on Future Game
Duncan Drummond and Paul Morse, co-founders of Hopoo Games, the studio behind Risk of Rain, have announced their move to Valve to develop new games. Several other team members from Hopoo Games are also joining them at Valve. Subsequently, Hopoo Games has ceased development on its unannounced title, a decision acknowledged with gratitude toward Valve…
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Iconic Developer of Devil May Cry and Dragon’s Dogma Departing from Capcom after a 30-Year Tenure
Renowned video game director, Hideaki Itsuno, has confirmed his departure from Capcom after three decades of producing acclaimed titles for franchises such as Devil May Cry and Dragon’s Dogma. Itsuno unveiled his decision via Twitter, expressing his desire to develop new games in a fresh environment. His move has elicited mixed reactions among fans, who…
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ConcernedApe Provides Update on Development Progress for Stardew Valley 1.6 and Haunted Chocolatier
ConcernedApe, the developer of Stardew Valley, recently updated fans via Twitter about the progress of the game’s console and mobile port versions, as well as the development status of Haunted Chocolatier. Despite not delving into specific details, the developer reassures fans that these projects are at the forefront of their focus, even though the process…
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Over 500 Developers at Blizzard Vote to Create Microsoft’s Largest Comprehensive Union for World of Warcraft
World of Warcraft developers have become the second-largest union at Microsoft, with over 500 employees joining efforts. Following a similar move by 241 Bethesda Games Studios staffers, this new union – known as the World of Warcraft GameMakers Guild – includes members from every department, from designers to producers, spanning across offices in California and…
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Video Game Actors Plan to Strike
Following one and a half years of discussions, the Screen Actors Guild – American Federation of Television and Radio Artists (SAG-AFTRA) has initiated a strike for all video game-related work under the union’s Interactive Media Agreement. Starting on July 26th, the strike affects all SAG-AFTRA and involves major companies such as Activision Blizzard, EA, Insomniac…
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Reportedly, Embracer Shuts Down Cult RPG Developer Piranha Bytes, Makers of Gothic, Risen, and Elex
The possible closure of the German game studio Piranha Bytes continues as fallout from the acquisition frenzy of publishing giant Embracer Group. The corporation’s reported shuttering of the studio, known for cult RPGs like Gothic, Risen and Elex, came to light recently by an employee interviewed by the Polish game site CD-Action. It’s suggested that…
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Developer of VA-11 Hall-A Unveils .45 Parabellum Bloodhound with Combat Inspired by Parasite Eve
Sukeban Games, the team behind the successful VA-11 Hall-A: Cyberpunk Bartender Action, has announced the development of a new game, .45 Parabellum Bloodhound. This RPG breaks away from Sukeban’s traditional visual novel style, introducing an “Active Time Action” combat system inspired by the 1998 game, Parasite Eve. In this style, players can take actions following…
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Founder of Raspberry Pi Set to Publish Two Books on Vintage Game Development
“Code the Classics,” an instructional guide released by Raspberry Pi Press, guides both aficionados and budding programmers in creating vintage games that echo classics from earlier decades. The first volume, releasing its second version on August 27, was originally published in 2019 and was highly praised at launch. Raspberry Pi founder Eben Upton lent his…