Tag: Pricing Changes
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Unity is eliminating their widely disliked runtime fees with immediate effect, a year following their decision that upset virtually all game developers.
Unity is immediately abolishing its much-debated “runtime fees”, returning instead to the “seat-based subscription model” which previously financed the game creation tool. The change does not concern non-gaming industry customers and comes in response to feedback from the community, customers, and partners, according to Unity’s new CEO, Matt Bromberg. Other modifications, including doubling the revenue…