Awesome Radical Gaming

Gaming news that is both awesome AND radical.

tim schafer

  • Double Fine has reduced its workforce by roughly one quarter as the studio adjusts to life as an independent developer once again. The company, widely recognized for Psychonauts and its long-running reputation for inventive, character-driven games, confirmed the layoffs on July 28, 2026. The move comes only weeks after major restructuring across Xbox led to…

  • I really enjoyed this interview. Backwards puzzles are something I’ve never really thought about before, from a design perspective. And the idea that being stuck is a good thing, sometimes. Adventure games aren’t about going on adventures. The internet killed adventure games. I can’t believe (but am very happy that) Zak McKracken and the Alien…