Front Mission (DS) Initial Impressions
The original Front Mission first came out for the SNES in 1995, in Japan only. I don’t know why they didn’t translate it, giant robots fighting one another is universally awesome. Regardless, Front Mission DS has now been released in the U.S. and is a remake of the original. It’s basically your typical tactical roleplaying game where you move units around on a grid and attack enemy units when you are close enough, the only difference being the giant robots. Just imagine Final Fantasy Tactics with robots.
I picked up the game today, and after playing the first two missions I can tell this game is going to be radical. Here’s the story so far: I’m an awesome giant humanoid robot fighting guy (or Wanzer pilot as they call them in the game) and I just started a world war between two super powers because my fiance got blown up by some dudes that jumped us. Maybe confusing, yes, but awesome. Anyway, after I did all that I got kicked out of the army and started fighting in arena battles with my giant humanoid robot thing.
But that’s not even the coolest part. I went to the shop to buy new parts for my Wanzer, and the Wanzer dealer looks like fucking Jerry Garcia or something. How rad is that? The artwork is done by Yoshitaka Amano (see the image below). Also, the music is freaking sweet as hell, the shop music is like this crazy jazz music. The only annoying part so far is using the touch screen. It works for movement, but clicking on the commands is kind of hard because they are so small. Otherwise, everything seems fine so far.
I’m going to go play it some more, but so far I give it 8/10 Awesome Radicals. I just made up that rating system off the top of my head.