Atlus Announces Baroque For Wii And PS2

Atlus Announces New Wii/PS2 Game Baroque

Atlus announced their newest North American release today, Baroque. It’s a dungeon-crawling RPG for both the Wii and PS2 (the PS2 is still totally “in”). They go on to describe the game as being dark, challenging, and totally immersive. Sounds like fun and I’m glad to see the Wii is getting in on the action.

Baroque originally came out in Japan on the Sega Saturn, way back in 1998. There was also a Playstation prequel, Baroque Syndrome, in 2000. I wonder why it took them so long to bring it to North America?

An interesting feature in Baroque…dying seems to be a good thing. Each time you die, you learn more information about the game world. It sounds like a glorified “Game Over” screen, but we’ll have to see.

Check out the official site here, where you can find a nice little trailer (the music is totally radical). Baroque is slated for a February 2008 release. The full press release after the link…

Atlus U.S.A., Inc. announces hardcore RPG BaroqueTM for WiiTM and PlayStation®2
IRVINE, CALIFORNIA — DECEMBER 12th, 2007 — Atlus U.S.A., Inc., a leading publisher of interactive entertainment, today announced Baroque, a new dungeon-crawling action RPG for the WiiTM and PlayStation®2 computer entertainment system. Dark, addictively challenging, and totally immersive, Baroque is a pure RPG experience, highly regarded by Japanese gamers and now finally scheduled to arrive in North America! Baroque is currently slated for release in February 2008.
For more on Baroque, please visit the official website!

About Baroque
You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes through treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.

Key Features
• Hardcore dungeon-crawling RPG action! With its many ever-changing levels, each teeming with perverse monsters and tormented souls, the world of Baroque is a frightening and unforgiving realm.
• Death is not the end – Take part in a unique story progression system in which the end of your life only serves to drive the adventure forward. Each time your character dies, more secrets about the forsaken world are revealed!
• Deep customization options – The player has full control over how they shape their character and how they play the game. Find and equip a vast assortment of weapons and items, some with a variety of uses. Acquire powerful stat-boosting parasites and combine them to multiply their potency. Only the resourceful will survive!
Baroque has been rated “T” for Teen with Animated Blood, Fantasy Violence, Mild Language, Mild

10 thoughts on “Atlus Announces Baroque For Wii And PS2”

  1. I would usually not say this but, FUCK YEAH. its about time nintendo got an atlus game for the wii, or its home console in general. I now have a reason to be excited about the wii, minus that it is awesome.

  2. I would usually not say this but, FUCK YEAH. its about time nintendo got an atlus game for the wii, or its home console in general. I now have a reason to be excited about the wii, minus that it is awesome.

  3. While some of the story may require you to die to advance, most of it I’m pretty sure is based on clearing the game’s main tower multiple times. I mean I really doubt the game would be so retarded that you could just intentionally get killed in the first room 6x to finish it?

  4. While some of the story may require you to die to advance, most of it I’m pretty sure is based on clearing the game’s main tower multiple times. I mean I really doubt the game would be so retarded that you could just intentionally get killed in the first room 6x to finish it?

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