Virual Console Update – Kirby 64 and Psychosis
This weeks VC updates are, I assume, pretty radical. I assume so because I haven’t actually played either of the games, so I’ll give them the benefit of the doubt. Kirby 64 was one I always wanted to play but never got around to buying…I guess now is my chance. Psychosis…I’ve never heard of, but with a name like that it has to be good, right? The TurboGrafx16 in general is an area I’m not very knowledgeable about, did a lot of people actually own these systems? None of my friends ever had one.
The whole press release is below…
Kirby 64™: The Crystal Shards: (Nintendo 64®, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Kirby’s first 3-D adventure is also his Nintendo 64 debut, and it finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land’s powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it’s scattered around the world. Take control of Kirby and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal. Along the way, you’ll use Kirby’s trademark copying ability to use enemies’ strengths against them. Not only that, but try combining any two abilities to create a brand-new one that is usually stronger than the original. Throw in three exciting multiplayer minigames, and you’ve got a package of which even King Dedede would be proud. Fans of Kirby and action games with bright, colorful graphics should vacuum this one up.
Psychosis: (TurboGrafx16, 1 player, Rated E for Everyone – Mild Fantasy Violence, 600 Wii Points): This is a side-scrolling shooter played in a world created from the mind of a twisted demon. Your soul has suddenly wandered into that evil world that exists in every person’s heart. The only way out is to blast your way past the grotesque creatures that block your path in five “causes” (stages). You must face the dangers of this psychedelic world by making full use of three shot types and the satellite option. With power-ups, you can change your shots to a wide-coverage beam, a satellite-generated laser and more. Each shot type can be powered up to three levels. You can also block enemy fire by rotating the satellites to a desired position. How you use these features will be the key to successfully escaping this strange and surreal world.
For more information about Wii, please visit wii.com.