44 minute preview, from Giant Bomb. I wish there were more in-depth previews like this, it’s nice to have a ton of information about upcoming games all in one spot.
44 minute preview, from Giant Bomb. I wish there were more in-depth previews like this, it’s nice to have a ton of information about upcoming games all in one spot.
Everything seems so exciting in Japanese. I have no idea what’s happening in the video, but it seems pretty similar to the PS2 version of the game, except that the main character can be female.
Persona 3 will be coming to the PSP this year, with Persona 3 Portable. From the pictures, it looks like you’ll be able to choose between playing the game as a male or female. The game will be out in Japan on November 1. No other details are available currently, and no word on a U.S. release (but it’s Atlus, so I’m guessing it’ll make it’s way here soon).
[ Kotaku ]
Atlus is bringing Kenka Bancho 3 (PSP) to North America, but they need a better name then that….and can’t decide on one on their own. Instead, their asking everyone to do their job for them. If you’d like to suggest something (you have to choose from a list of suggestions, kind of lame) then go here . Apparently it’s “a game of street brawling and insult hurling”, sort of looks like River City Ransom in 3D except now you can shoot lasers from your eyes. There’s also a trailer below if you’re interested, it features an awesome theme song that really gets you in the mood to brawl and hurl insults. I personally went with Badass.
I want every Atlus game, ever. Not because of the bonus stuff that cames with every game, though, kind of getting bored with just getting video game soundtracks. I mean, I don’t not want them, I just want a little more variety. I would love to see more brass knuckle like extras.
Prinny: Can I Really Be the Hero? launches next week and NISA has launched Prinny Blog just in time. And they have a flash banner that lets you blow up an endless supply of Prinnies.
In an upcoming issue of Weekly Famitsu it was revealed that Atlus is bringing the original Persona for the Playstation and Growlanser (also on the Playstation) to the PSP.
Persona is set to be released on April 29th in Japan and it will be a complete remake of the original title, with more save points, difficulty settings, and cut scenes.
The Growlanser port is scheduled for a May 14 in Japan and feature new characters along with various other enhancements.
No word on any North American release dates, yet.
[ via PSP Hyper ]
NIS America is running a contest for their upcoming PSP game, Prinny: Can I Really Be the Hero?. The “Prinny ____, dood Bottle Contest” involves filling in the chat bubbles of a comic with hilarious/creative/etc. text. If you win, you could end up with a rad Prinny water bottle.

I love Final Fantasy VII, VII and III (VI) are my two favorite Final Fantasy games to date. So, any new Final Fantasy VII spin-off game that comes out is always something I’m interested in. Anyway, picked it up over my long absence and I’ve pretty much liked everything about it, the battles are pretty fun, the CG scenes are amazing…but the level up system is seriously pissing me off.
Basically, it’s based (largely) on luck. Three wheels spin around in a slot machine fashion, and if all three land on 7, you level up. I understand that there is a hidden experience counter, and you gain experience per enemy killed, and the more experience you get the more likely you are to level up. However, I’ve gone through a couple “Very Hard” ranked missions and not leveled up at all. It’s frustrating because all I have left are “Hard” or “Very Hard” missions, and I’m not gaining any levels going through these really hard missions.
I mean, whose idea was it to, in my opinion, ruin what could have been a great game by throwing this in? Seriously, does anyone like the idea of randomly leveling up?