Gametrailers simply described the game as “Part rhythm, part action, Patapon!” That’s pretty much all I got out of the video…I have no idea what’s going on, so I did some research. Developed by Interlink, the creators of LocoRoco, Patapon is being released exclusively for the PSP. The player hits certain button sequences in time to create a rhythm. These button sequences then translate to different actions your army will do on screen. I’m not really sure if your army moves forward on it’s own, then the game prompts you with a sequence of buttons, or if you can enter any sequence of buttons you want, which then translate into “Move forward”, “Attack”, etc.
The graphics look pretty cool and the concept seem intriguing enough, but I’m curious about the details. At one point it shows a screen that looks like it allows you to build your army which would be interesting, you can pick specific unit types and then it shows a screen with the army stats on it. It actually seems pretty deep, with different units appearing to have different resistances versus certain weapon types. So, if you were having trouble facing off against a group of archers, you’d create an army with units that were resistant to arrows, or you could balance out your forces with units that complement each others weaknesses.
Apparently information is being kept pretty limited so we’ll just have to wait and hope for more information soon. The release date is still TBA 2008.