Sega Accidentally Unveils Sales Figures for Multiple Game Titles

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In a surprising turn of events, sales figures for numerous widely recognized SEGA and ATLUS games, such as “Like a Dragon: Infinite Wealth”, “Persona 3 Reload”, “Sonic Frontiers”, “Shin Megami Tensei V”, and “Persona 5 Royal”, were inadvertently disclosed during a recent SEGA SAMMY Management Meeting 2025 presentation. This revelation unfolded on June 18, when the sales figures, which were cleverly hidden behind a grey block on page 25 of the presentation file, became accessible due to a peculiar formatting error in the PDF document.

Indeed, the error selectively rendered the cloaked text visible when the page was highlighted. Astonishingly, this newly visible content was not just momentary or fleeting, but could be permanently extracted through copying and pasting, allowing for close scrutiny and analysis.

Delving into the particulars of these unexpected disclosures, we’re presented with sales data that’s been fully reconstructed from the recovered text. Importantly, some of these statistics come with a sprinkling of additional insight, fleshing out the context of the numbers.

The sales figures accounting for “Persona 5 Royal” specifically include the unit sales of its remastered version, released in the financial year ending March 2023. This implies that a portion of the sales reported for this title is attributable to the revamped version’s successful re-introduction in the market during the said year. It suggests that nostalgia, combined with quality improvements, likely drove renewed player interest, leading to a surge in game purchases over the course of the year.

Next, we turn our attention to “Shin Megami Tensei V”. Unlike the others on the list, this game’s disclosed sales sum also includes the units sold for “Shin Megami Tensei V: Vengeance”. This latter title was released in the annual period concluding in March 2025. The bundled sales figures suggest that this spin-off of the original game has also managed to generate a fair amount of interest among players over this time frame.

Although the initial reveal of these sales data was unintentional, its ripple effects are manifold. For one, it gives industry insiders and gamers alike an unexpected glimpse into the sales performance of some of the most talked-about SEGA and ATLUS games. For others, it provides a compelling case study of the role of remastered and spin-off titles in enhancing sales for game franchises. Lastly, the unique manner in which this data was made public raises interesting questions about the transparency and security in corporate information sharing, particularly within the gaming industry.

In conclusion, the inadvertent disclosure of sales figures for several prime SEGA and ATLUS games during a SEGA SAMMY Management Meeting 2025 presentation has gifted us with some fascinating insights. The unexpected data, cleverly concealed and then accidentally revealed, paints a detailed picture of the commercial achievements of these beloved game titles. Undeniably, there remain questions about how these statistics came to light, but for now, the gaming community and wider industry are intrigued by this unusual and fortunate revelation of data, shedding light on the financial success of some of our favorite titles.

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