Hideo Kojima, renowned for originating the Metal Gear series and creating Death Stranding, solidified that he is presently immersed in the development of a PlayStation exclusive action espionage title, Physint. The intrigue of this enigmatic project amplifies as the details remain sparse, with Kojima recently disclosing to a media outlet that he is currently navigating the ‘conceptual stage’ of development.nnIn the dialogue regarding his current undertakings, Kojima explained: “I’ve been analyzing the data of Death Stranding 2 players globally — their weapon preferences, the strides they’re taking, and a comprehensive exploration of the game data. I also observe minor bugs here and there, which then determines the aspects to be rectified.”nnSimultaneously, he is splitting his attention amongst multiple projects. A new venture flexing his creative juices in OD is on the horizon with a team by his side, while Physint’s brainstorming process is a solitary endeavor. His hands are full with interviews and promotional activities for the games, which makes him feel like he’s yet to sign off completely from Death Stranding 2.nnLeaving his statement on Physint ‘conceptual stage’ open to interpretations, it does hint at Physint being a longer haul to gear up into full-scale production. The dialogue between the lines may indicate a sight of his Xbox project, OD, hitting the shelves first before Physint sees the light of the day.nnIn other news on OD, recent confirmations arose about its development status amid rumors of Xbox’s project cancellations on varying scales across the world. The buzz was that despite these recent cancellations, OD is weathering the storm, as verified by a Microsoft representative.nnIn addition to game development activities, Kojima expressed his notions on the culture of skipping cutscenes in games. Specifically for Death Stranding, he believes that cutscenes form an integral part of the complete gaming experience. To coax players into enduring them instead of skipping ahead, he has opted to compress these segments in the sequel.nnOn a closing note, Kojima hinted at his detachment from the Metal Gear series. He conveyed his intention of sitting out the playthrough of Metal Gear Solid Delta: Snake Eater, the soon-to-be-launched remake of Metal Gear Solid 3. Despite being the brain behind the iconic series, Kojima seems unenthusiastic about delving into this chapter of Metal Gear.

Kojima’s New PS Exclusive Physint: A Concept in Progress
Posted
by
by
Tags:
Leave a Reply