Front Mission (DS) Initial Impressions

The original Front Mission first came out for the SNES in 1995, in Japan only. I don’t know why they didn’t translate it, giant robots fighting one another is universally awesome. Regardless, Front Mission DS has now been released in the U.S. and is a remake of the original. It’s basically your typical tactical roleplaying… Continue reading Front Mission (DS) Initial Impressions

Ratchet and Clank Future: Tools of Destruction Bug

Ratchet and Clank Future: Tools of Destruction arrives in stores today, and along with it a little, tiny bug. According to Insomniac: “We recently discovered a bug on the US version of Ratchet & Clank Future: Tools of Destruction that some of you may encounter the first time you boot the game,” Insomniac community manager… Continue reading Ratchet and Clank Future: Tools of Destruction Bug

VC New Releases (A Day Late)

Lunar Pool, Ninja JaJaMaru-kun, and Golden Axe III. Radical. I guess in Ninja JaJaMaru-kun you run around as a ninja killing people and collecting their souls or something? Pretty awesome, I suppose. I’m 90% sure I wouldn’t buy any of these, actually. Maybe Golden Axe III…maybe… Here’s the full list, with more details…

Music of the Gaming World That Is So Radical Its Awesome

Today we start our gaming music section. Who out there doesn’t love video game music. At this point its ingrained in our memories. Who doesn’t know the Mario music, or the Mortal Kombat theme. Remember when video game music was so repetitive that it would start to give the player a headache? I do. God… Continue reading Music of the Gaming World That Is So Radical Its Awesome

According to Silent Hill Sound Design, Wii Owners Not Hardcore

No Wii owners are hardcore. Yeah, that’s right. Well maybe not, but that’s what Akira Yamaoka thinks, anyway. Anyone who owns a Wii just isn’t hardcore enough to enjoy a Silent Hill game. Not awesome, Silent Hill guy. Not radical, either. All the Wii owners hate you now. Lucky for me I don’t own a… Continue reading According to Silent Hill Sound Design, Wii Owners Not Hardcore

Wired Interviews Koji Igarashi

Wired has a really interesting interview of Koji “Iga” Igarashi up. Iga is the man behind the Castlevania series, and he’s always wearing a cowboy hat for some reason. I’m not saying it’s not awesome to wear a cowboy hat, it is, but why Iga. Why? Anyway, the interviewer poses some interesting questions, like “Why… Continue reading Wired Interviews Koji Igarashi