Awesome Radical Gaming

Gaming news that is both awesome AND radical.

layoffs

  • Halo Studios has been hit by layoffs even after the strong reception of its recent release, Halo: Campaign Evolved. The cuts are part of a wider wave of job losses affecting Xbox teams, creating a difficult contrast between a successful game launch and the ongoing instability facing developers across the industry. For many fans, the…

  • Double Fine has reduced its workforce by roughly one quarter as the studio adjusts to life as an independent developer once again. The company, widely recognized for Psychonauts and its long-running reputation for inventive, character-driven games, confirmed the layoffs on July 28, 2026. The move comes only weeks after major restructuring across Xbox led to…

  • ZA/UM has announced a new round of layoffs following the weak commercial performance of its latest role-playing game, Zero Parades: For Dead Spies. According to the studio, the game earned strong critical praise after launch, but sales did not meet the level needed to support the company at its current size. As a result, 32…

  • John Carmack has weighed in on the major layoffs affecting id Software, and his response is notably restrained. Rather than reacting with fury, the legendary programmer said he feels sadness about the situation and uncertainty about what could have been done differently. His comments arrived after reports confirmed deep cuts at the studio behind Doom,…

  • Microsoft has outlined a sweeping restructuring of its Xbox business, confirming thousands of layoffs and a major shake-up involving several well-known game studios. The company says it plans to cut around 3,200 jobs during its next financial year, with roughly 1,600 redundancies beginning immediately. Alongside those cuts, Xbox is separating from five notable studios: Double…

  • IO Interactive has confirmed layoffs after a partnership tied to Project Fantasy came to an end, forcing the studio to adjust its short-term plans while insisting that the game itself remains in development. The company shared the news directly with its community, describing the decision as a difficult but necessary response to changing circumstances around…

  • Supermassive Games is entering another period of change as CEO Robert Henrysson has announced his departure from the studio. Henrysson shared the news publicly, saying his time leading the company had been a rewarding chapter in his career. Along with stepping away from the chief executive role at Supermassive, he is also leaving his position…

  • Developers working on Magic: The Gathering Arena have officially secured union representation after a successful election, marking a major labor milestone for the team behind the digital card game. The group, known as United Wizards of the Coast – CWA, had previously announced that workers voted in favor of unionizing earlier in the year. With…

  • A new report suggests Microsoft may have already decided to part ways with Ninja Theory before the studio publicly revealed its next game, Senua, during the recent Xbox Games Showcase. The claim adds a sharper edge to ongoing concerns about Xbox studio restructuring, especially after reports surfaced that several teams could be shut down, spun…

  • Ninja Theory, the studio behind Hellblade, is reportedly facing a deeply uncertain future despite recently unveiling a new project during Microsoft’s summer showcase. According to a new report, Microsoft may have already decided before that announcement that it no longer wanted to continue backing the studio in its current form. The reveal of the new…

  • Microsoft is reportedly considering major changes across its Xbox studio network, with Double Fine, Ninja Theory, and Compulsion Games said to be among the teams facing possible closure or spin-off discussions. The reported moves come as the company pushes for another internal reset of its gaming division after years marked by layoffs, project cancellations, and…

  • Epic Games, recognized predominantly for developing acclaimed titles such as Fortnite and the Unreal Engine, has made the disconcerting decision to release more than 1,000 of its employees. The company’s CEO, Tim Sweeney, has gone on record attributing these changes to the lackluster engagement from Fortnite’s player base. In an ironic twist, the very game…