Ron Gilbert and Tim Schafer on Double Fine Adventure
I really enjoyed this interview. Backwards puzzles are something I’ve never really thought about before, from a design perspective. And the idea that being stuck is a good thing, sometimes. Adventure games aren’t about going on adventures. The internet killed adventure games.
I can’t believe (but am very happy that) Zak McKracken and the Alien Mindbenders is actually the name of a real game.