I guess I will be doing this since Awesome Radical Gaming, a massive powerhouse with it’s 10 (max) readers and completely random updates, isn’t good enough to get one through Blizzard.
You can reserve online and wait 24 hours for the code through email, or go into a store and get the code immediately. The important part is this:
Reserve StarCraft II: Wings of Liberty and receive an invitation to the StarCraft II: Wings of Liberty beta. Available online and in-store while supplies last. Once you receive your Beta Code your order cannot be canceled.
I’ve never really been a fan of the Command and Conquer series. Maybe it was the horribly cheesy cutscenes. Maybe it was lame units from previous entries in the series, such as the armored attack bear units, or the transforming mechas and ninjas. Something about the whole series just doesn’t sit well with me.
I can’t think of two more dissimilar games…if you pre-order The Dawn of War II expansion, Chaos Rising, you’ll get a copy of Saints Row 2 for free. I wonder who came up with that idea. Regardless, free is always good and apparently you can sell sex in Saints Row 2 for respect, which is interesting.
After what feels like years of waiting, Blizzard is starting the Starcraft 2 closed beta. I beta that I won’t be getting a key for because Bob at Blizzard’s PR department noticed I’ve only updated the site like 3 times since last year. He was harsh, harsh but fair. I’ve been slacking, but no more. I will prove to this Bob that I have what it takes.
Anyway, if you haven’t yet setup a Battle.net account, you can visit here to sign up and, hopefully, get into the beta. Maybe.
Starcraft’s map editor allowed users to create their own maps and just generally do a lot of cool things with the game (this mostly resulted in the creation of about a million different Starship Trooper maps). Well, Starcraft II’s editor is going to be even cooler. At BlizzCon’s StarCraft II gameplay panel, they showed off three different custom maps, each showing off different ways the editor can be used. The first shows how players can create new enemies, it featured a custom made “uberlisk.” The second is a third-person action game, basically the now cancelled Starcraft: Ghost. The third is a Galaga-like top-down shooter. Basically, users can do a lot more with the editor now, which should give a lot more variety to their inevitable Starship Trooper maps.
Today Blizzard officially announced that Starcraft II will be delayed until sometime in 2010, citing the development of the newly improved Battle.net as the major reason why we won’t be seeing the game in 2009. I think everyone kind of, sort of, knew that Starcraft II was going to be delayed, it’s Blizzard after all, famous for their “when it’s done” policy, polishing and refining all their games thoroughly before release.