Author: Mike
-

Starcraft Development Seemed Rough
This is a little older, but I hadn’t seen it until now. In a two-part post (no idea if part three exists), Patrick Wyatt describes the development process for StarCraft and the various issues the team faced. There were… a ton of issues, including a lack of experienced programmers, unrealistic deadlines, and poor code architecture.…
-
I’m Too Young to Die
It’s a book about first-person shooters! I’m really into the idea, especially since it’s focusing on the 90s era. The book still has a TBD release date, but can’t wait to see more. According to the Video Game Library, the book will provide “An in-depth look at the early years of one of the most…
-

Pokémon Fan Project Reimagines Gen 1
If only it was real…
-

Drinking and Drafting: Strixhaven Draft 1 Golgari Counters
Match 1: 2-0 Match 2: 2-1 Match 3: 0-2 Blood Researcher + Tenured Inkcaster is an insane combo. Dina, Soul Steeper makes them lose two for each trigger. The deck had plenty of lifegain so I could easily build up the Blood Researchers. Game 3 they had very strong removal so I wasn’t able to…
-

Drinking and Drafting: Time Spiral Remastered RB
I’ve been doing a few Time Spiral Remastered drafts on MTGO and wanted to record them somewhere, to try and look back to see what huge mistakes I’ve made. Also, usually drinking while drafting so I’m definitely not making optimal choices. I’ll update with wins and losses. *Update* Match 1 – 1-2 vs RB Match…
-

Looking Forward to Loop Hero
I’m really looking forward to Loop Hero, a roguelike deck-builder. You don’t directly control the hero, but instead, build out the map the hero loops around. The hero moves along the path automatically, monsters spawn, the hero kills and loots them, repeat forever. There’s no release date yet announced for the game, just a general…
-

Check Out Skul
Skul is a brand new pixel-art side-scrolling rogue-lite that’s out on Steam now. It has a premise where you can switch out Skul’s skull to change out the character’s class. From what I’ve seen so far, there’s a pretty large number of skull-types, so there’s a lot of variety in the gameplay. Add to that…
-

Dragon Quest Translation Interview With Nob Ogasawara
An interesting interview with Nob Ogaswara about the translation work he did at Enix, which include some early Dragon Quest games such as Dragon Warrior I & II and Dragon Warrior III.
-

DoomRL is Amazing and Everyone Should Play It
I mean, come on. This is amazing. How come more games don’t describe my character as a “diehard piece of shit”? Please play DoomRL.
-

Dark Souls 2: Scholar of the First Sin Review
I can’t remember if I finished the original incarnation of Dark Souls 2, and I’m not really sure why. I really (really really) loved Demon Souls. I thought the original Dark Souls was amazing and added so much to the Souls formula. For whatever reason, though, I never really got into Dark Souls 2. Turns…
-

Final Fantasy 5 Four Job Fiesta
So, I haven’t been able to pump out SNES reviews as quickly as I would have liked. I started on Final Fantasy IV (SNES Final Fantasy II) and just couldn’t get into it. I’ll try again in the future but…I have a hard time getting past the terrible translation. I may try to play through…
-
Arkanoid: Doh It Again Review
– I’m probably not going to finish this game, there are 99 stages and sitting through just one is pretty painful – The intro has a surprising amount of story: https://www.youtube.com/watch?v=LhMWvl-2y0k