Tag: Game Design

  • College Football Squad Receives World of Warcraft Transformation

    College Football Squad Receives World of Warcraft Transformation

    In a surprising twist within the gaming and sports communities, the prominent game developer Blizzard has disclosed a unique partnership with the University of Washington. This venture plans to transform the university into a “University of Warcraft” for an eventful week, leading up to the highlight match between the Washington Huskies and UCLA. Shaking up…

  • Masahiro Sakurai Unveils New Game in Final YouTube Clip

    Masahiro Sakurai Unveils New Game in Final YouTube Clip

    In the concluding episode of a much-anticipated YouTube channel titled “Masahiro Sakurai on Creating Games”, Masahiro Sakurai, the illustrious game director, revealed some exciting news – he has a new game in the works. At this point, however, Sakurai did not provide further specifics about his forthcoming project. In the same breath, he made an…

  • Former Disco Elysium Devs Form Longdue to Craft Psychogeographic RPG Sequel

    Former Disco Elysium Devs Form Longdue to Craft Psychogeographic RPG Sequel

    In a monumental new development in the gaming sector, a cutting-edge gaming studio known as Longdue has been established. It is composed of an array of exceptional talent, including previous developers who worked on the iconic Disco Elysium and its thus far unveiled sequel, as well as seasoned professionals boasting backgrounds in eminent companies such…

  • Monolith Soft Marks 25th Anniversary with New Site and Video

    Monolith Soft Marks 25th Anniversary with New Site and Video

    As we step into October 2024, here at Awesome Radical Gaming, we are excited to join Monolith Soft in their 25th-anniversary celebrations. This multi-decade milestone marks a significant chapter in the history of the veteran gaming studio. Adding to the high spirits of the occasion, Monolith Soft has released a commemorative video and launched a…

  • An In-Depth Look at ReFantazio’s Archetype Job System and Combat Mechanics: A Metaphor

    An In-Depth Look at ReFantazio’s Archetype Job System and Combat Mechanics: A Metaphor

    Atlus, at the Summer Games Fest 2024, showcased a new trailer for the upcoming RPG game, Metaphor: ReFantazio. Katsura Hashino and Shigenori Soejima detailed the game’s job system through ‘Archetypes’ and combat mechanics in the exclusive 23-minute presentation. The in-game job system, managed by the character More at the Akademeia facility, allows players to unlock…

  • ReFantazio Developers Discuss Game Elements: An Insight into Metaphor

    ReFantazio Developers Discuss Game Elements: An Insight into Metaphor

    The game developing company Atlus released a behind-the-scenes video for their upcoming game, Metaphor: ReFantazio. In this fourteen-minute video, which was aired originally during a Japanese livestream, the three main creative figures of the team, namely director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro, spoke about various facets of the game. The…