Gaming News That is Awesome and Radical
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Yeah, Simcity 5 is Real
As the world predicted. Kind of excited about the idea of multiplayer, I could see that working pretty well. I don’t understand what tilt-shift means. I figured it out. I really like the idea of ruining some smug super genius city planners perfectly designed utopia filled with highly educated physicists just because he happens to…
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Reason 96 Why Final Fantasy 6 is the Most Awesome: Kefka’s Tower
Kefka’s Tower is easily the best end area in any Final Fantasy and quite possibly the best end stage I’ve played in any RPG, for a couple of reason: Multiple parties – Up until this point, the game has required the player to create and switch between at most two different parties to work through…
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Fez, The Rotating Camera Game
I like Fez, I’m excited to play Fez, I wish Fez was out already. What I don’t like, though, is that Fez trailers seem to consist of as little game play as possible, with added rotating camera. Just in case you’re not sure, at this point, that you’re going to need to rotate the camera…
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Simcity’s Soundtracks Are Great
The recently leaked Simcity 5 trailer (that’s been taken down, I just linked to it so you know that I know there was a video at one point) and stills (above, not taken down, yet) have pretty heavily hinted at a forthcoming (maybe GDC) announcement and a 2013 release date (good for me, plenty of…
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Reason 97 Why Final Fantasy 6 is the Most Awesome: It Still Looks Good
The 2D artwork in Final Fantasy 6 is amazing and still looks great, to this today. The character designs, the background art, the enemy and boss designs all look spectacular. I think, compared to 3D, 2D games just age much better. I also believe the artwork is one of the main reasons why I can…
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Reason 98 Why Final Fantasy 6 is the Most Awesome: The Dream Stooges
I’m not really sure why Mr. Woolsey thought naming these three guys after the Three Stooges was a good idea, but it is. It’s important to note that this is all happening within Cyan’s dreaming mind and that in Japanese their names have nothing to do with the Three Stooges, they’re just the word for…
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Game Idea: Random Adventure
So people can’t look up hints online. Think 2D Zelda but everything is randomized, including dungeons. I’m going to work on it in HTML 5 here this week. I think it’s totally possible to do it.
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Ron Gilbert and Tim Schafer on Double Fine Adventure
I really enjoyed this interview. Backwards puzzles are something I’ve never really thought about before, from a design perspective. And the idea that being stuck is a good thing, sometimes. Adventure games aren’t about going on adventures. The internet killed adventure games. I can’t believe (but am very happy that) Zak McKracken and the Alien…
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I’ve Never Understood Nintendo’s Stance on Publishing RPGs in North America
It was announced this week that The Last Story is going to be published in North America by Xseed Games. This comes after Nintendo announced late last year that Xenoblade Chronicles would also be making it’s way over. Normally, not big news, except that it took a dedicated effort from fans to get Nintendo to…
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Typographic Zelda
[ Nerdwire ]
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Reason 99 Why Final Fantasy 6 is the Most Awesome: 4 Party Members
I don’t like the three party system used in recent iterations of the Final Fantasy series (IX being the only exception…I think). It’s not just Final Fantasy, either, most recent party-based RPG’s that I can remember use three characters, maximum. It reinforces a fairly uniform party lineup: Priest/Healer/Buffer Warrior/Physical damage/Tank Mage/Magical damage/Glass cannon/DPS Pretty straight…
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